Sniper Elite: resistance

Rebellion Developments

Sniper Elite: Resistance Features Trailer

 

Responsible for editing, motion graphics, in-engine cinematics and prelimnary audio pass for this trailer. 

 

The features trailer is always a core part of our marketing campaigns which contains a lot of text heavy scenes showcasing everything the game has to offer, this one being no different. For this trailer I worked closely with the marketing team to hit all the key beats for the trailer, using proper titling to attract fans both new and old to the next instalment of Sniper Elite. 

 

All gameplay capture was achieved using the in game debug tools, and all cutscenes were made using the in house engine (Asura) to maintain our ability to art direct the scene with custom camera paths, lighting and animations while iterating on ideas. All of the text heavy scenes were tracked in After Effects and composited to fit the style of the accompanying footage and the identity of the franchise.

 

The animation team at Rebellion also assisted with improving some of the cutscenes such as the one at 0:10, to add some extra impact to the final edit. 

Sniper Elite: Resistance DLC 1 Trailer

 

Assisted with cutscene creation and lighting using Rebellion’s in house engine, the rest of the project was handled by Auburn Hodgson.

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